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1. Sticky:New dev blog: Little improvements - Making the world a little better - in EVE General Discussion [original thread]
Any reason why you chose shift-drag to train another level of a skill instead of the standard shortcut of ctrl-drag for making a copy? Other than that it all looks pretty awesome.
- by Falkrich Swifthand - at 2011.11.21 17:25:00
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2. Why Aurum? we already have ISK - in EVE General Discussion [original thread]
Edited by: Falkrich Swifthand on 15/06/2011 13:33:59 Originally by: Miranda Stargazer You can buy PLEX with ISK - therefore you don't need to spend RL Money to obtain AUR. You don't, but someone does. All PLEX start with someone...
- by Falkrich Swifthand - at 2011.06.15 13:33:00
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3. New Dev Blog: CarbonUI and EVE Online: Incursion 1.6 - in EVE Information Portal [original thread]
Originally by: Louis deGuerre Originally by: CCP Snorlax We considered several approaches to revamping the UI framework, but at the end of the day we realized that the EVE UI code base was far too big to consider rewriting the whol...
- by Falkrich Swifthand - at 2011.05.31 17:01:00
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4. Wanted: Incursion Feedback - in EVE General Discussion [original thread]
Originally by: The Snowman Originally by: Kata Amentis Anything multiplied by zero is zero. This is known as the zero property of multiplication. Is it? if I have a pound and I multiply it by nothing, I still have my pound. whe...
- by Falkrich Swifthand - at 2011.01.28 14:02:00
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5. New Dev Blog: An update on the SSE compatibility issue - in EVE Information Portal [original thread]
Originally by: Chribba I want my 386 back! I have a working (!!) 086, can that run EVE? (8MHz, 16-bit, 640kB of ram, Windows 3.0, B&W graphics...) null null My sig is not my sig .
- by Falkrich Swifthand - at 2011.01.28 08:45:00
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6. New Dev Blog: Character Creation - in EVE Information Portal [original thread]
Edited by: Falkrich Swifthand on 08/12/2010 11:18:31 Originally by: Cresalle A normal is a vector (direction plus magnitude) that is attached to a polygon so that the renderer knows which direction the polygon is facing. Messing with i...
- by Falkrich Swifthand - at 2010.12.08 11:15:00
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7. New Dev Blog: EVE and ShaderModel support û Episode II - in EVE Information Portal [original thread]
Originally by: Bagehi Edited by: Bagehi on 11/10/2010 18:55:47 Is there a reason to continue supporting ShaderModel 3.0? I can't imagine there are too many out there using that either. SM 4.0 cards are dirt cheap, less than $50. It ...
- by Falkrich Swifthand - at 2010.10.13 09:35:00
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8. New Dev Blog: EVE and ShaderModel support û Episode II - in EVE Information Portal [original thread]
Originally by: CCP Zulu That's true, but the Steam survey isn't our only data point. We also believe EVE players to be more technologically advanced than the average gamer. Which I don't think is an unreasonable assumption :) I would a...
- by Falkrich Swifthand - at 2010.10.08 10:19:00
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9. New Dev Blog: EVE and ShaderModel support û Episode II - in EVE Information Portal [original thread]
Edited by: Falkrich Swifthand on 08/10/2010 10:06:28 I don't know about EVE players, but Valve's hardware survey shows that 85.5% of people have at least SM 4.0 (Direct-X 10 cards) and 6.0% of people have SM 2.0 or below. Unfortunately the c...
- by Falkrich Swifthand - at 2010.10.08 10:05:00
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10. What do you do when you're mining? - in EVE General Discussion [original thread]
Chat with rest of corp on skype. null null My sig is not my sig .
- by Falkrich Swifthand - at 2010.09.23 15:07:00
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11. Got dual monitors? - in EVE General Discussion [original thread]
Originally by: Jim Luc What are the framerates everyone is getting? I've got 2 GTS 250 cards running 3 24" monitors, and my framerate drops from 60 to 16 when I enlarge it past a single screen. Do you run in SLI somehow? I can't run 3 moni...
- by Falkrich Swifthand - at 2010.09.23 15:03:00
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12. Got dual monitors? - in EVE General Discussion [original thread]
Edited by: Falkrich Swifthand on 22/09/2010 12:59:28 Originally by: coolzero Originally by: Seriazor Playing on a 13" inch laptop in windowed mode, Beat that. i can :P 11inch hp 311 mini laptop :D 9" eeepc 901. Don't t...
- by Falkrich Swifthand - at 2010.09.22 12:55:00
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13. New Dev Blog: The Long Lag - in EVE Information Portal [original thread]
Originally by: MissyDark Originally by: CCP Atropos Originally by: MissyDark Sure. Unless you make connected clients parts of your server infrastructure. You know, skype meets SETI@home style. For those applications it ...
- by Falkrich Swifthand - at 2010.08.18 12:49:00
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14. New Dev Blog: The Long Lag - in EVE Information Portal [original thread]
Originally by: Una Achura Actually looks like a Heisenbug , not a Schr÷dingbug I've seen a schroedinbug! There was a memcopy call that had the source and dest pointers reversed, we never did figure out how it used to work... null n...
- by Falkrich Swifthand - at 2010.08.18 11:34:00
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15. New Dev Blog: The EVE Store - "Look at all those wonderful toys!" - in EVE Information Portal [original thread]
Originally by: 0oO0oOoOo0o Can you put a special token into the store, that resets the attribute remapping countdown ? Hahahaha null null My sig is not my sig .
- by Falkrich Swifthand - at 2010.06.09 15:44:00
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16. New Dev Blog: Alliance Tournament Eight - How to Tune In - in EVE Information Portal [original thread]
OMG it's a Navy HAC. Sweet. null null My sig is not my sig .
- by Falkrich Swifthand - at 2010.06.02 16:55:00
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17. EVE Online: Tyrannis Feedback Thread - in EVE Information Portal [original thread]
Originally by: Drekna Masto Originally by: Your Client Please put "sunday" to the furthest left of my calendar or atleast give me the option to swithc between calendar types. I cannot get used to sunday being on the furthest righ...
- by Falkrich Swifthand - at 2010.05.27 09:54:00
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18. EVE Online: Tyrannis Patch Notes - in EVE Information Portal [original thread]
"0.4 solar systems no longer require charters for Starbases." Yay there's a point to 0.4-sec POSs again! They used to have all the downsides of lowsec (destroyable) and high sec (charters). Now they have as much point as any other low-sec POS! Wa...
- by Falkrich Swifthand - at 2010.05.21 09:59:00
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19. New computer for big fleet battles - in EVE General Discussion [original thread]
Originally by: Neesa Corrinne Originally by: Wichie Wtf * SOUND: Creative Labs SB Audigy SE [+30] EVE HAS SOUND?? Unless you're a serious audiophile, don't buy a sound-card, just use onboard. Especially with the crap Creat...
- by Falkrich Swifthand - at 2010.05.10 13:14:00
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20. Official picture from CCP of space elevators? - in EVE General Discussion [original thread]
Originally by: Tallaran Kouros There are lots of QA positions available, which inplies either they want to expand the existing department or (more likely) actually put one in place :P Could be for DUST? null null My sig is not my s...
- by Falkrich Swifthand - at 2010.05.10 10:32:00
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